![]() The only variable here is that my friend runs Windows 10 and I'm on Linux, but the path to the assets in the Retroarch directory is the same (retroarch/system/PPSSPP).Īnother interesting point is that the MD5 of the ppge_atlas.zim file is different that the MD5 in the Core Information page linked above, however I have tried using an older version of the ppge_atlas.zim file which has matching a matching MD5, to no avail. The libretro core for PPSSPP, available now for RetroArch Steam System Requirements Minimum: OS: Windows 7 Processor: Intel Core i3 or better Graphics: Any GPU and driver that supports OpenGL v2.0 or higher Recommended: OS: Windows 10 RetroArch is free/open source software, available under the GNU GPL 3.0 license. I asked a friend to follow the instructions in this thread posted by /u/Yrvyne and it worked straight away, allowing him to access the save/load menu in games. ![]() Retroarch System Directory: ~/.config/retroarch/system/PPSSPP ( file tree is here)ĭespite the ppge_atlas.zim being placed in the correct directory, the Core Information still shows that it is missing. Under System, theres a way to reset PPSSPPs settings to defaults. Some settings, especially ones meant for speed, can cause crashes. If PPSSPP crashes right away, before you even start a game, scroll down to the bottom. I understand that this is a common problem when the PPSSPP assets are not in the correct directory, though after ensuring that the files are in the correct location, this still hasn't fixed the issue. Many games work in PPSSPP, and were always fixing bugs. I'm trying to use the PPSSPP core in Retroarch 1.6.9, and while content runs exceptionally well, I am unable to access the in-game save/load menu.
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